This game uses operant conditioning to cause the user to grow ever more impatiently motivated to spend an unbounded amount on pearls. While an adult could rationally decide to pay up to an equivalent amount as for a console game, say 20-40 dollars, one would need to ask oneself if this game was really worth that. It is totally inappropriate for children unless you want them trained to be impatient and demanding in the short term and to grow up to be mindless consumer drones in the longer term. They would be better off going outside to play. This logic applies equally well to many of the games on the App Store.
Camper Monte Sano about Seabeard, v1.5.3